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This mechanic allows you to block someone's attack by pressing F. A shield will pop up, and if an enemy hits the shield while it is up, they will be stunned, giving you a chance to attack, and it's most effective for the Dragon Slayer, or almost all light weapons. The cooldown of the shield is 3 seconds. The stun length depends on the weapon, the Dragon Slayer has the longest stun time, but in turn if they do not hit the shield when you parry, you will have about 5 walkspeed for around 1.5 seconds and you will not be able to swing for around 1.5 seconds. This mechanic is slightly useless as if the person that hits you is lagging when they do, the parry will not effect them. Also pressing Q (normally stomp) when someone is parried will kick said person down.

Tips and Tricks

  • Predict what you opponent will do.
  • DO NOT SPAM THIS, YOU WILL BE MURDERED BRUTALLY BEFORE YOU CAN EVEN REACT.
  • This can be used to stun one player - no more, no less. This means that this is less effective in a fight where multiple players are involved.
  • The Side Kick hitbox is wack, be sure that you will actually hit your opponent.
  • Try to bait players into parrying too early or you parry them instead.
  • If you let them parry first, then the opponent will likely slash. Use this opportunity to parry.
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